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Showing posts from March, 2025

LARA CROFT GO CSP BLOG TASKS

  Language 1) When did Lara Croft first appear in a videogame? Lara Croft first appeared in the videogame in the 1996 by Edios for the play station game Tomb Raider. 2) What classic films influenced the creation of Lara Croft and the Tomb Raider games? Indiana Jones movies, original tomb raider games, tomb raider movie, retro puzzle games like 'secret of monkey island'. 3) How has Lara Croft and Tomb Raider moved beyond just being a videogame? Lara Croft and Tomb Raider moved beyond just being a videogame as they both became an icon, allowing other female characters to be made, as well as having 2D perspective. 4)  What devices can you play Lara Croft Go on? The devices that you can play Lara Croft Go on are mobile phones, computer, and play station 4. 5) What type of game is Lara Croft Go? Lara Croft Go is a puzzle game. 6) How does Lara Croft Go use narrative (storyline) to make the game enjoyable for the audience? Lara Croft Go uses narrative to make the game enjoyable for ...

VIDEO GAMES: INTRODUCTION

1) What were the first videogames like? The first video games was like analogue machine, arcade games, shooting genre, pixelated, single genre, lack of variety, no characters, no colour, and no narrative. 2) How have videogames changed over time? Video games became more interactive overtime, first person perspective, became more colourful, characters evolved, features - talk to other people (worldwide), accessibility, and graphics. 3) What do the most successful games have in common? Answer this in as much detail as you can. Think about audience pleasures - what do people like about playing videogames? The most successful games all have a narrative and different genres. They are all focused on the target audience. They think about how it's gonna affect their audience and how they can use it as their escapism. They also add stuffs that gives the audience more knowledge about how other stuffs works. People like playing videogames because it allows them to have a distraction from ever...